Going in Deaf: Post-Mortem of The First Roger Corman Jam

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On a sunny spring afternoon in Copenhagen, a bunch of game makers got together to do something else. Something weird, unexpected, maybe scary. During the very First Roger Corman Jam we were handed a silenced 1-2 minute trailer by the legendary B-movie director and had four hours to rescore it. The day ended with a mini festival and shared dinner, where the trailers were shown and discussed.
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Nordic Game Indie Day and Night 2016

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After six very successful editions of the Nordic Game Indie Night, it’s time to expand and shake things up a bit. We have showcased many wonderful Nordic indie games and thrown many great parties. Traditionally it has been a pre/party to Nordic Game, but this year we have evolved! For Nordic Game 2016 we have taken over Friday, to expand to a whole Nordic Game Indie Day. During the day there will be multiple tracks of indie focused talks and we will finish off Nordic Game, indie style, with an after party. Remember to check out the Indie Showcase in the Dining Hall all day. Read more »

NG16 Indie Sensation Award nominees

NG16 Indie Sensation Award nominees

(this post appeared first on nordicgame.com)

The biggest overall change to this year’s Nordic Game conference, 18-20 May, in Malmö, Sweden is that the popular Indie Night event has been expanded to an entire Indie Day & Showcase on 20 May, dedicated to the vibrant indie scene in the Nordic region and abroad.

Highlight of this new format is the Indie Sensation Award, handed to one of the eight indie games selected by Copenhagen Game Collective.

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NORDIC GAME INDIE SENSATION 2016: THE CURATORS

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Now that Nordic Game has announced the nominees, we would like to give some attention to the people who helped us make the tough decisions.

As we announced earlier, the Collective returns to Nordic Game bigger and better than ever, with Nordic Game Indie Day. The Indie Sensation award will be part of the Nordic Game awards yet again, and as always we got excellent help from our external curators. These people volunteered their time and attention to look at your games and help us make a selection for the showcase at the conference, as well as finalists for the Indie Sensation award.

Thanks to all of you, as well as the internal members of the Copenhagen Game Collective themselves. Read more »

ALL THE RAVE: Nordic Game Jam 2016 Pre-Party

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A party to get all you jammers in the mood for 48 hours of sitting in one place staring at a monitor.

This year it will be bigger than ever before and that’s why we are having it at Pumpehuset. There will be an arcade of the newest coolest indie games together with some nordic classics, and of course, crazy music as always. Read more »

OPEN CALL: 7th Annual Indie Showcase and Nordic Indie Day

Nordic Game Indie Night 2015. Photo credit Gemma Thompson

Nordic Game Indie Night 2015. Photo credit Gemma Thompson

We are pleased to announce the 7th Annual Indie Night Showcase, and the new Nordic Indie Day in collaboration with Nordic Game Conference.

That’s right, Nordic Indie Night has grown to a full Indie Day and we are looking forward to spending a whole day surrounded by inspiring games and people, having important discussions and creating a lot of fun!

Of course there will be a party!

OPEN CALL

The Indie Night showcase has been celebrating the variety of exciting indie projects from the Nordic region for the last 7 years, so if you have been working on something extraordinary lately we want to see it!

The Open Call is CLOSED! The deadline for submissions was 23:59 on the 1st April.

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LYST 2016 – OPEN CALL – EXTENDED DEADLINE

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If you have an idea for a talk, workshop or performance, we’ve extended our open call for Lyst – romance, love and sex in games, so you still have a chance to be part!

Open call – extended deadline

Come join us in Norway this summer!

2015 – A retrospect

At the end of every year, we look back at all the things we have accomplished. These ruminations can seem a bit self-fellating, but it is important to stop and take some time to reflect about the things you achieve. Otherwise, the fight to spread games as an artistic and accepted medium can seem like a hard and futile fight; so let’s look at where we stand.

2015_retrospect

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Stop and PLAY

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We often forget to look around in the cities we live in because we are too preoccupied with our errands. We just transfer from A to B, not looking around, absorbed in our minds or mobile phones. It is only when we come to a new exciting place that our sense of exploration awakens. Suddenly everything is new and interesting. This happens often when we go for a vacation and explore a new city with its mysterious crooks and nooks, different smells and colours. The good news is that it is not necessary to go to Berlin or New York to explore something new. It is enough to just slow down and look around.

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Playing drones as instruments

We have long been trying to bridge the art world and games. We have been focusing on exploring the fringes of the digital medium. Hacking drones to play music is one such experiment.

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There is a zeitgeist surrounding the recent surge of toy quadcopters [toy helicopters with 4 rotors that can stabilise itself], colloquially called drones. We have explored their technical capabilities in summer 2014 when we did the Hack-a-drone Workshop at the Click Festival in Helsingør.

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