By Lau on February 1st, 2012

Nordic Game Conference, in collaboration with the Copenhagen Game Collective, is pleased to announce the 3rd annual Nordic Game Indie Night showcase. The purpose of the showcase is to celebrate talented indie developers from around the Nordic region.
Last year’s showcase featured a mix of well-known Nordic Indies and upcoming underground hits. The audience selected winner of the event and winner of the Nordic Indie Sensation Award, Vikings on Trampolines, by Norwegian, D-Pad Studios is announced to be their next game in development after finishing their highly anticipated Owlboy.
The showcase will be curated by the Copenhagen Game Collective with help from an extended jury of previous finalists and Nordic indie developers.
Are you an indie developer based in the Nordic region? Are you working on a game that’s innovative, special, or noteworthy in some way? Or maybe it’s just really fun? We want to see it!
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Tomorrow; Thursday 2nd February 2012, a – to put it in their own words - unique nights out of crazy, exuberant, social and sometimes physical gameplay is happening in East London. I, of course, am talking about the Wild Rumpus. If you are in the neighborhood, please feel free to check it out, since it is free and some interesting games are being showcased there.
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By Lau on January 19th, 2012

Wooha
Nordic Game Jam is coming up really soon and we will, as always host a pre-party the day before.
Why?
Because you never have time to socialize during the jam. Use the pre-party to meet new people, hang out with old friends and get yourself pumped for the upcoming jam.
Where and when?
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By Lau on October 19th, 2011
Back in June 2010 I wrote an angry blog post about my impressions of the Kinect I got from playing some of the launch titles at E3. Go read the post, I find it quite amusing. My overall conclusion was something like this:
People that defend Kinect by saying it is at least an interesting technology are wrong – it is not more interesting than a garbage bin. I can make a great game with a garbage bin and I guess I can also make a great game with Kinect. But drooling about technology brings us nowhere.
In the blog I go on urging Microsoft to let their development tools free and give small indie developers access to their hardware. I had lost hope in the big industry’s potential of delivering anything interesting for the Kinect.
Much has changed since then, me and my small company KnapNok Games have actually had an opportunity to prototype ideas and we have gotten some concrete hands on experiences with development for Kinect that I would like to share with you.
If you have any comments of feedback feel free to reach me on twitter or at info@knapnokgames.com
By bernie on September 14th, 2011

Danish Clapping Downunder
At yesterday’s Melbourne IGDA night we started an impromptu round of the Danish Clapping Game. It caught on and suddenly we played in threes and fours. Now, (the day after) my legs are red and sore from the hard clapping I did to win each and every game (it may or may not be true that I have done so).
By Doug on September 9th, 2011

We’re co-throwing a big party in Hilversum, Holland next week, as a part of the DiGRA conference!
There will lots of music and games, including a live performance by legendary turntablist/illustrator Kid Koala. Awesome! And we’ll be exhibiting five of our own party games, including a public debut of two new games – Egg Party and Pillow Time.
More info here.
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By Doug on August 27th, 2011

Indies goin' camping in 2010! Photo by our friend Hamza.
What: Indie camping trip!
When: October 10-11, right after IndieCade 2011
Where: Channel Islands National Park
Last year, right after IndieCade, I led an overnight camping trip to Southern California’s Channel Islands National Park. It was a blast! There were dolphins, foothill hikes, beach frisbee, and even a few swims.
I’ll be attending IndieCade again, and so this year I thought I’d do a repeat! My friend and fellow indie Heather Kelley (Perfect Plum, Kokoromi) and her fiancee Johannes Grenzfurthner (monochrom) will be joining me. And we hope that some of you will join us too!
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By Doug on August 9th, 2011

This photo, by Martin "grapefrukt" Jonasson, is especially fun because I'm there, blurry in the background, giving a giant ol' thumbs up!
Last month I threw my third annual July 4th BBQ here in Copenhagen. This year, we were joined by my friend Heather (a fellow token American here in Scandinavia!) as well as Swedish indie peeps Christoffer, Martin, and Erik.
Combining the best of American and Danish cuisines, we invented “s’morebrød” – an open-faced s’more inspired by Denmark’s famous smørrebrød. Suffice to say, it was a big hit.
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By Doug on July 20th, 2011

Patrick and I just released UniMove – our Unity Pro plugin + C# bindings for the PlayStation Move controller. With full source code! Check it out on our project page.
By Doug on July 3rd, 2011

It’s summer! To celebrate, we’ve joined in on the big Steam “Summer Camp” Sale. Our award-winning physical party game B.U.T.T.O.N. is 50% off. Now only 1.50 dollars/euros!
Buy it here.
The sale lasts until July 10, and applies to both the Steam version and also the alternative PC version that we sell off our own website. Remember that our alternative version includes exclusive “adult content”!
Do us a favor and help spread the word!
Also! Our friend Nifflas, who did the music for B.U.T.T.O.N., is also part of the same summer sale. You can grab two of his games, Saira and NightSky, for a very nice discount! We’re big fans of both those games, so make sure to pick them up if you haven’t already played them. Nifflas is also giving away his gorgeous Saira soundtrack for free, here. Wooo!