Hi my name is Lau Korsgaard. I am a game designer involved with the Copenhagen Game Collective. Through the last five years I have been part of teams and projects that explored a wide range of the new interfaces for games, such as Wii Remotes, Balance Board, Dance Pad, Move Controllers, Kinect, Buzz buttons and heck, even our own custom hardware. This August I participated in IndieCade and Oculus Rift’s VRjam together with Sebbe Selvig and Simon Nielsen making the game Virtual Internet Hacker VR that took the first price and a 10,000 $ check among the invited developers. I would argue that lesson learned from years of development for motion controls can help us a lot in understanding development for virtual reality. I wouldn’t say that this perspective is the only way to make good virtual reality games, but I hope it will help nuance game developers understanding of what virtual reality can and cannot do.