Pacifiers as Game Controllers – Alt Ctrl game jam 2015

»Making is fundamental to what it means to be human. We must make, create, and express ourselves to feel whole. There is something unique about making physical things. Things we make are like little pieces of us and seem to embody portions of our soul.« The Maker Movement Manifesto

The faint smell of burnt wires finding its way up your nose tells you that you’re at the Alt Ctrl game jam. This is where anything goes that abandons traditional user interfaces in games. Fancy making a remote-controlled tentacle? In the mood for designing a game featuring pacifiers on strings? Ready to knit a wrapping for a flex sensor? In an age where the wristwatch is smart and the internet is full of things that come with built-in gyroscopes, the possibilities of play are endless.

Alt Ctrl Logo

Spanning just two physical locations (Copenhagen and Skopje) and all virtual dimensions (online), the Alt Ctrl game jam is a comparatively small jam. Having taken place for the first time in 2012*, it is also fairly young. John Gavin Polson, one of the hosts of Alt Ctrl jam once said that “Games often feel as if they are built around the ways people can interact with them.” and he’s definitely right in that. Interaction is the part of the game that is closest to the player. One of the best recent examples of alternative controller games is Line Wobbler, which recently won the Game Design award at IndieCade**. Copenhagen Game Collective has been experimenting with alternative controllers since before the jam was around and continues to do so, as manifest in VIRTUAL INTERNET HACKER VR, DARK ROOM SEX GAME, MITT ROWDY and other projects. Read more »

Goodbye w00t, Hello new stuff

w00t is closing down

W00t started three years ago, as a collaboration between Indgreb, Vallekilde Højskole and Copenhagen Game Collective. During these three years, we have created what we think is Copenhagen’s three most beautiful and interesting play festivals. Needless to say, we are proud to have been part of this.

It is now time for us to put our efforts and energy in other projects. There are a lot of ideas, projects and passions within the collective that are waiting to be cared for. We are excited, so stay tuned!

Right now we can reveal that we will continue our efforts in creating a creative, inspiring and welcoming environment for experimental game making.

For the coming spring, however, we are, first of all, looking forward to focus our energy on “just” three projects: NGIN, Lyst Summit and Exile Game Jam, and perhaps have time to breathe and enjoy some beers in a park in between.

Apart from this you will see some changes here on the blog. We are doing quite a lot of activities, but have been very quiet about them. That is about to change. We have vowed to be more active here on the blog and you will read a lot of our escapades, new announcements and the many thoughts we have. So look forward to that.

We thank Vallekilde Højskole and Indgreb for the three
years of collaboration and wish them all the best for their future projects.

So w00tbye, see you later and hello to new stuff!




So Nordic Game Jam 2015 is coming up this weekend (assuming you aren’t reading this from the future. If you are, I hope you had a blast).

Anyway, as usual, Copenhagen Game Collective will be hosting the Pre-Party the night before, to get all you jammers in the mood for 48 hours of sitting in one place staring at a monitor.

This time the party will be held at Loppen in Christania and is sponsored by the awesome IO Interactive.

So see you all there on Thursday 5th at 19:00 to dance to awesome music and play some great games (Free Drinks courtusy of IO until 20:30)!

Read more »

Lyst – a symposium and game jam celebrating Love, Romance and Sex in Games

Thinking back at Lyst now, I can’t say anything else than it was really amazing. I can’t think of one thing that was not great! On so many levels: Speakers, food, people, games… It was the first time for someone from Copenhagen Game Collective and Game Girl Workshop to come together and organize something like this, and we were quite nervous. Especially taking the topics into account: Romance, love and sex in games. It felt like so many things could go wrong, on so many levels.


Patrick Jarnfelt from CphGC and I, Andrea Hasselager from Game Girl Workshop first started collaborating on the iPad game Moontide (still in production), an abstract game that emotionally follows the female cycle. We quickly found out that we were a dynamic duo, and when Patrick told me about the idea that had been circulating around Copenhagen Game Collective for a while: A game jam about relationships emotions, and sex, I was like ’Let’s do it!’ CGC had been a bit hesitant about doing it, because of it being sensitive topics and stepping into the (important) and ongoing discussions in the games industry, right now. I guess our conclusion was: Yea, we will probably make mistakes, but if you don’t start somewhere, you will never start. Read more »

w00t 2014

w00t banner

This years Play Festival: w00t is going to be blazingly fun. We are in the middle of organizing it and finding cool game designers and speakers to join us. Right now we need your games. If you have a game that could be played at w00t, please submit it to our open call here (deadline April 1st, so hurry).

Read more »

w00t w00t

The weekend has passed and so has the festival. We have had great response and a lot of fun running this festival. There were so many cool game talks people, boardgame people and cool game designers running their street games.


Festival area right before opening

I even had a friend not usually associating with games being there with his two little daughters having a lot of fun spying on people for speed guerilla gardening and creating hummingbirdmen. Great to see this kind of involvement too.

Image credit: Chad Toprak 2013 -

Image credit: Chad Toprak 2013 –

Read more »

LAZA KNITEZ!! – a Nordic Game Indie Night Retrospective!!

Tommy & Mads celebrate their unexpected win. (Photo by M. Skovgaard on behalf of Nordic Game)

Sup indies!  The deadline for submitting to Nordic Game Indie Night is less than a month away.  I’m Tommy, part of the team (plus Jonatan van Hove, Mads Johansen and Jonas Maaløe) that won the Nordic Indie Sensation award last year with our game LAZA KNITEZ!! and I’m here to tell you about the awesome time we had last year.  Once I’m done explaining what a bad ass opportunity Nordic Game Indie Night is, I’m sure you’ll have to be physically restrained from immediately polishing up your game and dashing off an application, so please harness yourself sufficiently before reading on. Read more »

Burglers ain’t gonna burgle us no more

Ohh noooo. Last week, some burglars went into Chassis Arcade, our favorite Arcade in Copenhagen (read: only arcade) and stole a lot of things. As we have written earlier, we really like this place. They have also been helpful with lending us machines for different events we have been hosting. Latest, the Nordic Game Jam’s pre-party, where we had the donkey kong arcade and Denmark’s best player, trying to beat the score. Good times :)

But these guys are having this arcade because it’s their passion. They are far from making huge amounts of money (it barely goes to zero). And now some idiots broke in and stole what little equipment they already had.

This is why they have made this danish “kickstarter” (caremaker). Give some money to the Red cross. Then after that, give a little to Chassis Arcade too. We need a little more gaming culture out there.

This is why we’re also going to Spelkultur i skåne‘s event tonight (Spelrum:Digital).  They are publicly funded organisation for advancing gaming culture in Skåne. They are doing a lot of cool stuff, so if you are in the Copenhagen/Skåne area, keep an eye out for them!

At their event tonight, they will collect money for the Chassis arcade, and in general play a lot of cool games! Our dear friend Nicklas Nygren is bringing his latest Game Jam game: Spaceship with a Mace (which got the most polished game award, but is also damn fun to play). We will be playing that on the Babycade (an arcade we made built into a baby carriage). We will also play our new party game MagnetizeMe there.

Go give some money to Chassis Arcade, or come and join us tonight at the event, and let’s have some fun :)

Volunteers for our party at Distortion

Summer is coming, and so is Distortion!

Last year we participated by just showing up and playing games, this year we are taking it up a notch as an official streethost throwing a big party.

At the party we will have all the elements that make up a great party. Cold beers, fun games, great music, happy people, and hopefully you!

A party at Distortion is a big thing and takes a lot of work, therefore we are looking for volunteers that would like to help out. The party will be held on Sønder Boulevard, Vesterbro, Friday June 1st from 5pm to 11pm.

We will have an info meeting for interested on Monday May 7th 6pm-7pm. It will be held at Pilestræde 43, 3rd floor (Art of Crime), Map. If you are not able to show up, please send us an email ( if you are interested in helping out anyway.

If you know of anybody that might be interested, please invite them for the info meeting.

What we need help with is:

  • Detailed planning of the party
  • Bartenders
  • Runners
  • Help for setting up games.
  • Help for running the games during the night.
  • Packing up after the event.
  • If you have your own idea for inclusion

If you have any question, don’t hesitate to contact us on

Living Room by Recoil Performance Group

Last week a few of us went to see Recoil performance group’s new performance: Living Room. We’ve also seen their previous performances such as Fuck You Buddy and we will continue to follow them in the future.

Read more »