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	<title>Copenhagen Game Collective &#187; Indie Games</title>
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	<link>http://www.copenhagengamecollective.org</link>
	<description>Games, research, and other cool projects from Copenhagen and beyond</description>
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		<title>Nordic Game Indie Night 2012 &#8211; Call for Submissions</title>
		<link>http://www.copenhagengamecollective.org/2012/02/01/nordic-game-indie-night-2012-call-for-submissions/</link>
		<comments>http://www.copenhagengamecollective.org/2012/02/01/nordic-game-indie-night-2012-call-for-submissions/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 08:42:25 +0000</pubDate>
		<dc:creator>Lau</dc:creator>
				<category><![CDATA[Contests]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Nordic Game]]></category>

		<guid isPermaLink="false">http://www.copenhagengamecollective.org/?p=2355</guid>
		<description><![CDATA[Nordic Game Conference, in collaboration with the Copenhagen Game Collective, is pleased to announce the 3rd annual Nordic Game Indie Night showcase. The purpose of the showcase is to celebrate talented indie developers from around the Nordic region. Last year’s showcase featured a mix of well-known Nordic Indies and upcoming underground hits. The audience selected [...]]]></description>
		<wfw:commentRss>http://www.copenhagengamecollective.org/2012/02/01/nordic-game-indie-night-2012-call-for-submissions/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The wild rumpus #2 and Monkey See, Monkey Mime</title>
		<link>http://www.copenhagengamecollective.org/2012/02/01/the-wild-rumpus-2-and-monkey-see-monkey-mime/</link>
		<comments>http://www.copenhagengamecollective.org/2012/02/01/the-wild-rumpus-2-and-monkey-see-monkey-mime/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 23:37:28 +0000</pubDate>
		<dc:creator>Patrick</dc:creator>
				<category><![CDATA[External events]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Monkey See Monkey Mime]]></category>
		<category><![CDATA[The Collective]]></category>

		<guid isPermaLink="false">http://www.copenhagengamecollective.org/?p=2427</guid>
		<description><![CDATA[Tomorrow; Thursday 2nd February 2012, a &#8211; to put it in their own words - unique nights out of crazy, exuberant, social and sometimes physical gameplay is happening in East London. I, of course, am talking about the Wild Rumpus. If you are in the neighborhood, please feel free to check it out, since it is free and [...]]]></description>
		<wfw:commentRss>http://www.copenhagengamecollective.org/2012/02/01/the-wild-rumpus-2-and-monkey-see-monkey-mime/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Where Is My Heart? At E3!</title>
		<link>http://www.copenhagengamecollective.org/2011/06/07/where-is-my-heart-at-e3/</link>
		<comments>http://www.copenhagengamecollective.org/2011/06/07/where-is-my-heart-at-e3/#comments</comments>
		<pubDate>Tue, 07 Jun 2011 20:53:30 +0000</pubDate>
		<dc:creator>Doug</dc:creator>
				<category><![CDATA[B.U.T.T.O.N.]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Where is my Heart?]]></category>

		<guid isPermaLink="false">http://www.copenhagengamecollective.org/?p=2033</guid>
		<description><![CDATA[Those of you attending E3 this week should stop by the IndieCade booth! Our very own PSP game Where Is My Heart? will be on display for the public to try. Even better, it will be joined by a number of other rad indie games (we&#8217;re particularly excited about Honeyslug&#8217;s Hohokum and Richard Boeser&#8217;s Ibb [...]]]></description>
		<wfw:commentRss>http://www.copenhagengamecollective.org/2011/06/07/where-is-my-heart-at-e3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A Social Active Game Experience</title>
		<link>http://www.copenhagengamecollective.org/2011/05/31/a-social-active-game-experience/</link>
		<comments>http://www.copenhagengamecollective.org/2011/05/31/a-social-active-game-experience/#comments</comments>
		<pubDate>Tue, 31 May 2011 20:53:28 +0000</pubDate>
		<dc:creator>Doug</dc:creator>
				<category><![CDATA[B.U.T.T.O.N.]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Johann Sebastian Joust!]]></category>
		<category><![CDATA[Monkey See Monkey Mime]]></category>
		<category><![CDATA[Nifflas]]></category>
		<category><![CDATA[The Collective]]></category>

		<guid isPermaLink="false">http://www.copenhagengamecollective.org/?p=2002</guid>
		<description><![CDATA[Our friend Adam Henriksson at the Umeå Institute of Design is writing/making a thesis project about social interaction in games. He actually flew all the way down to Copenhagen for our Arcade Boat party to shoot some footage. This week he edited this beautiful two-minute trailer! So inspiring, we&#8217;re so honored to be a part [...]]]></description>
		<wfw:commentRss>http://www.copenhagengamecollective.org/2011/05/31/a-social-active-game-experience/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lau &amp; Doug vs. Gamereactor &#8211; Round Three</title>
		<link>http://www.copenhagengamecollective.org/2011/05/31/lau-doug-vs-gamereactor-round-three/</link>
		<comments>http://www.copenhagengamecollective.org/2011/05/31/lau-doug-vs-gamereactor-round-three/#comments</comments>
		<pubDate>Tue, 31 May 2011 20:16:43 +0000</pubDate>
		<dc:creator>Doug</dc:creator>
				<category><![CDATA[B.U.T.T.O.N.]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Johann Sebastian Joust!]]></category>
		<category><![CDATA[The Collective]]></category>

		<guid isPermaLink="false">http://www.copenhagengamecollective.org/?p=1988</guid>
		<description><![CDATA[At Nordic Game Indie Night, Lau and I also did another video interview with our friends at Gamereactor. Yup, we played the fool, yet again:]]></description>
		<wfw:commentRss>http://www.copenhagengamecollective.org/2011/05/31/lau-doug-vs-gamereactor-round-three/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Grapefrukt and Petri present: Platformer Physics!</title>
		<link>http://www.copenhagengamecollective.org/2011/05/23/grapefrukt-and-petri-present-platformer-physics/</link>
		<comments>http://www.copenhagengamecollective.org/2011/05/23/grapefrukt-and-petri-present-platformer-physics/#comments</comments>
		<pubDate>Mon, 23 May 2011 00:13:24 +0000</pubDate>
		<dc:creator>Doug</dc:creator>
				<category><![CDATA[Analysis]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Lectures]]></category>
		<category><![CDATA[Nordic Game]]></category>

		<guid isPermaLink="false">http://www.copenhagengamecollective.org/?p=1990</guid>
		<description><![CDATA[This video is so much fun that it deserved its own post. At Nordic Game Indie Night, our friends Martin Jonasson and Petri Purho used upcoming indie game Cobalt by Oxeye Game Studio as an excuse to launch into a detailed lecture on physics in platformer games. Lau and I make a guest appearance. Enjoy!]]></description>
		<wfw:commentRss>http://www.copenhagengamecollective.org/2011/05/23/grapefrukt-and-petri-present-platformer-physics/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nordic Game Conference 2011</title>
		<link>http://www.copenhagengamecollective.org/2011/05/23/nordic-game-conference-2011/</link>
		<comments>http://www.copenhagengamecollective.org/2011/05/23/nordic-game-conference-2011/#comments</comments>
		<pubDate>Mon, 23 May 2011 00:06:28 +0000</pubDate>
		<dc:creator>Doug</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Johann Sebastian Joust!]]></category>
		<category><![CDATA[Nordic Game]]></category>
		<category><![CDATA[The Collective]]></category>

		<guid isPermaLink="false">http://www.copenhagengamecollective.org/?p=1983</guid>
		<description><![CDATA[Man, Nordic Game Conference 2011 was a blast! We had our hands full this year. In addition to throwing our 2nd annual Nordic Game Indie Night (NGIN) party and exhibition, we also curated the brand new Indie Track this year. Indie Night was packed this year. The lecture hall was so crowded that we couldn&#8217;t [...]]]></description>
		<wfw:commentRss>http://www.copenhagengamecollective.org/2011/05/23/nordic-game-conference-2011/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Arcade Boat 2011</title>
		<link>http://www.copenhagengamecollective.org/2011/04/29/arcade-boat-2011/</link>
		<comments>http://www.copenhagengamecollective.org/2011/04/29/arcade-boat-2011/#comments</comments>
		<pubDate>Fri, 29 Apr 2011 09:13:37 +0000</pubDate>
		<dc:creator>Doug</dc:creator>
				<category><![CDATA[B.U.T.T.O.N.]]></category>
		<category><![CDATA[Copenhagen]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Johann Sebastian Joust!]]></category>
		<category><![CDATA[Monkey See Monkey Mime]]></category>
		<category><![CDATA[The Collective]]></category>
		<category><![CDATA[Where is my Heart?]]></category>

		<guid isPermaLink="false">http://www.copenhagengamecollective.org/?p=1957</guid>
		<description><![CDATA[Together with Illutron (formerly known as Half Machine), we&#8217;re throwing a Spring party! What: Merriment and local hand-crafted indie games Who: Us, the Copenhagen Game Collective! Where: Illutron, Alliancevej, Teglholmens Østkaj 43, Copenhagen (map here) When: Saturday, May 14, 4pm till late Why? Because the only thing better than playing videogames is playing them on [...]]]></description>
		<wfw:commentRss>http://www.copenhagengamecollective.org/2011/04/29/arcade-boat-2011/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>NGIN 2011!</title>
		<link>http://www.copenhagengamecollective.org/2011/04/28/ngin-2011/</link>
		<comments>http://www.copenhagengamecollective.org/2011/04/28/ngin-2011/#comments</comments>
		<pubDate>Thu, 28 Apr 2011 18:00:07 +0000</pubDate>
		<dc:creator>Doug</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Lectures]]></category>
		<category><![CDATA[Nifflas]]></category>
		<category><![CDATA[Nordic Game]]></category>

		<guid isPermaLink="false">http://www.copenhagengamecollective.org/?p=1952</guid>
		<description><![CDATA[Here are the full details for this year&#8217;s Nordic Game Indie Night (NGIN): Who: Indies from around the Nordic region! What: Developer talks, showcase of games, and party! When: Tuesday evening, May 10 Where: Luftkastellet i Slagthuset, Malmö, Sweden Doors open at 19:00h Developer talks, 19:30h-21:30h Party and exhibition at 21:30h Music by Nifflas, Digital [...]]]></description>
		<wfw:commentRss>http://www.copenhagengamecollective.org/2011/04/28/ngin-2011/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>NGIN &#8217;11 Finalists</title>
		<link>http://www.copenhagengamecollective.org/2011/04/18/ngin-11-finalists/</link>
		<comments>http://www.copenhagengamecollective.org/2011/04/18/ngin-11-finalists/#comments</comments>
		<pubDate>Mon, 18 Apr 2011 18:48:07 +0000</pubDate>
		<dc:creator>Doug</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Nordic Game]]></category>
		<category><![CDATA[The Collective]]></category>

		<guid isPermaLink="false">http://www.copenhagengamecollective.org/?p=1926</guid>
		<description><![CDATA[Our jury has been busy looking at and playing Nordic indie games, and now we&#8217;re finally ready to announce our final lineup for this year&#8217;s Nordic Game Indie Night showcase. Without further ado, here are the finalists: 1916 &#8211; Der unbekannte Krieg, by Kriegsgraben und Stormvogel [Denmark] Cobalt, by Oxeye Game Studio [Sweden] Jesus vs [...]]]></description>
		<wfw:commentRss>http://www.copenhagengamecollective.org/2011/04/18/ngin-11-finalists/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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