Lyst Summit on 6-8th of June

We have created a summit that celebrates Romance, Love and Sex in games, called Lyst Summit. There will be a full day conference on the subject with inspiring speakers followed by a game jam that focusses only on these subjects. The whole thing will be held from the 6-8th of June.

We feel that ‘Lyst’ is a great name for what we want to do, since it means lust, but also desire or “wanting”. You would for instance say: “har du lyst til …”, which translates to “do you want to …” and it also means Light. Light, because we don’t want to “do it” in the dark ;)

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As you might know, we here at the collective, like to create and play experimental games. Games that push the boundaries of what is regarded as normal subjects for games is our life force. Ever since we created a physical erotic rhythm game (Dark Room Sex Game), themes like romance, gender, sexuality, sex and eroticism in games have captivated us. If not only for the potential of engaging with these subjects, then for the challenge of creating something meaningful with them. We have previously analysed games with erotic content and have written about it on this blog. Good examples that touched upon these topics were few and far apart, so we ended our Erotic Game Tip on the blog, but the passion for it never died.

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2013 – a retrospect

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When I look back at 2013 I lose my breath. It has been a tremendously great year for us. Not in the sense of releasing professional games (albeit some of us have had some success in our companies with that. Read: KnapNok Games’ Spin the bottle and Cloud Chamber). But more in the sense of building community and experimenting with games and last but not least, just getting new experiences and meeting new people. Read more »

The Collective at Roskilde Festival

This year we’re going to Roskilde Festival to have fun and show some games.

We are going to show some of our games, while some of us are helping Invisible Playground with one of their more physical installation piece games; Giant Starfish Kraken, while some of us are helping out Die gute Fabrik of JS Joust fame with their games and installations (they have a game you play on trampolines!). We are looking forward to seeing the babycade being utilised for what it was intended and to show are physical games on it, together with some local multiplayer games. We are also showing our award winning “art game” Ervax to the festival audience. Going from high brow art exhibition to Roskilde Festival is going to be an interesting shift.

Besides our own games, we are also guest showcasing one of the Nordic Game Indie finalists’ local multiplayer game; the ever so funny Stikbold, which will be playable on the babycade with flying whale and all!

Where are all these shenanigans, you ask? Well, look for Game City, we will be in, and around that area.
Go inside and read about the games we’re bringing »

w00t w00t

The weekend has passed and so has the festival. We have had great response and a lot of fun running this festival. There were so many cool game talks people, boardgame people and cool game designers running their street games.

Playground

Festival area right before opening

I even had a friend not usually associating with games being there with his two little daughters having a lot of fun spying on people for speed guerilla gardening and creating hummingbirdmen. Great to see this kind of involvement too.

Image credit: Chad Toprak 2013 - mr-chad.com

Image credit: Chad Toprak 2013 – mr-chad.com

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We’re going to the Maldives – first days

Read about the background of this trip here.

The last couple of days we have been settling in. Getting to know the “island time” and meeting local people and Amani’s family. All very nice people.

I got to play a game with the locals that they claim is the predecessor of the other games in the same variant. The game is called Ohlvalhu Gondi and is a type of Kalaha/Mancala and is played sea shells called cowrie. The cowrie used to be their currency, so playing this game would have an element of gambling involved. The cowrie is also depicted on their really beautiful paper money as a legacy of their history.


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Spilbar 9000 – a talk in Aalborg – and AAAARGH!

While everybody was at the Game Developers Conference in SF, having fun and receiving awards, we were also having fun with a talk about prototypes and experimental games. We were invited by Shareplay to give a talk about our work. The talk was titled “from protoype to production”. Shareplay is a transmedia venture interested in the development of the future media sector. That means they have some capital for thing like this. Which is pretty good for Northern Jutland and the gaming scene there.

The actual location for the talk was in a bar called Viva La Revolution. It was kind of a small and cozy setting, which led the mind towards a small smoke filled underground NYC comedy club. Perfect setting for showing experimental and ridiculous games. And of course, there was beer, which also helps to set the mood. In that sense, it really differentiates itself from the Copenhagen version of the Spilbar, which is more geared toward formal talks and professional networking. The Spillbar 9000 takes another approach and creates a more casual environment that should help the networking. It was even more evident, since, as mentioned, it was during GDC. So they audience was mostly students and less people in the game industry.

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Cool stuff in Copenhagen

Last week some of us were at a couple of events that gave us the feeling that Copenhagen is a cool and thriving city in regard to indie games and interactive installations.  It also gave us renewed energy and motivation to create our own events to further expand the game culture and to have some interesting and different parties.

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The wild rumpus #2 and Monkey See, Monkey Mime

Tomorrow; Thursday 2nd February 2012, a – to put it in their own words - unique nights out of crazy, exuberant, social and sometimes physical gameplay is happening in East London. I, of course, am talking about the Wild Rumpus. If you are in the neighborhood, please feel free to check it out, since it is free and some interesting games are being showcased there.

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SUPERBUTTONKOALAPARTY

We’re co-throwing a big party in Hilversum, Holland next week, as a part of the DiGRA conference!

There will lots of music and games, including a live performance by legendary turntablist/illustrator Kid Koala. Awesome! And we’ll be exhibiting five of our own party games, including a public debut of two new games – Egg Party and Pillow Time.

More info here.

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A Social Active Game Experience

Our friend Adam Henriksson at the Umeå Institute of Design is writing/making a thesis project about social interaction in games. He actually flew all the way down to Copenhagen for our Arcade Boat party to shoot some footage.

This week he edited this beautiful two-minute trailer! So inspiring, we’re so honored to be a part of it. Give it a watch:

And congrats to Adam, who apparently just won a “best project” award for the thesis! Well deserved.