Rückblende, back online for download!

rueckblende

Two years ago, our very own Nils Deneken premiered his small adventure game, Rückblende, at IGF and IndieCade.

The download links have been down for a while, but Copenhagen Game Collective is happy to report that we’re now hosting the files!

Rückblende is a must-try for anyone interested in games, or atmospheric interactive environments more generally.

Nils built the entire game environment in the real physical world, as a large diorama. Then he filmed the set and layered the various “memory” sketches on top of that footage. The aesthetic effect is stunning, to say the least. Plus, the game features a very tasteful and poignant use of Billie Holiday’s “Without Your Love,” which of course won me over instantly.

In the interest of full disclosure, Nils is a close friend and a colleague. Still, I fell in love with the game even before I knew him personally. It was my favorite game at IndieCade 2008.

I see Rückblende as a kind of Geogaddi of videogames – very wistful but also very ambiguous (a little disturbing, even), filled with dark little secrets, anchored around themes of memory and childhood, and crafted with great care and attention to detail. It brings to mind some of my most memorable gaming experiences – Myst, Knytt, and The Legend of Zelda: The Wind Waker, for example.

Seriously, I can’t recommend the game highly enough. Of all the games that have had a lasting affect on me, Rückblende ranks somewhere near the top, right alongside the best of ‘em.

New B.U.T.T.O.N. Trailer

Just in time for IndieCade @ E3!

We also have a new website, BrutallyUnfairTactics.com. We’ll be updating it soon…

Weekend at Bernie’s

Whew – it’s been a while, blog!

Here in CPH, the lot of us have been busy. Too busy, even. Hopefully we’ll have something to show for it soon. Stay tuned!

Meanwhile, you may have noticed that we’ve added Bernie Schulenburg’s Where is my Heart? to our list of featured games. Welcome to the collective, Bernie!

Bernie at GAMMA IV
Bernie shows off his B.U.T.T.O.N. paraphernalia as Gorm and Jesper look on jealously

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Welcome!

Welcome to our blog!

We’re working on so many projects these days that we figured we should setup a way to broadcast updates to our friends, colleagues, and the general public. So, we’ll be using this space to blog about our games, our research, and other cool projects from Copenhagen and beyond. The content may not always be explicitly game-related, as many of our interests and inspirations lie outside the specific domain of “games”; but we do promise to share a variety of commentaries and curios that reflect our motley backgrounds.

Remember, you can always reach us at: info@copenhagengamecollective.com