Blog

Our everyday thoughts are presented here. Things we do, upcoming events or just crazy ramblings!

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  • Free Money!

    The Danish computer game support program, New Danish Screen, has been running for two years now handing out free money to promising Danish game developers on a bi-yearly basis. This Fall they handed out their last bag of money (now, a new political media agreement has to be negotiated in 2010). We’ve had an excellent…

  • No More Sweden (Part 2): “R-Type almost pi”

    Four months later?! Sure, No More Sweden 2009 happened all the way back in July, but after my most recent lecture on abusive game design, I realized I had forgotten to blog about R-Type 3.141592653589793238469 (also known as “R-Type almost pi”). Well, here we go. Better late than never, right? As I wrote back in…

  • Gestural Gameplay, The Right Way (Part 1)

    So, we just submitted grant applications (to both DFI’s New Danish Screen and Nordic Game’s Development Support) to fund the continued development of Face-off in the Magic Circle. Wish us luck! In our application(s), we argued that Face-off is not just a promising design idea, but also a promising business idea. Make no mistake; the…

  • Train Mafia, CPH Edition

    This week Lau and I finally ran Train Mafia here in Copenhagen, on the Metro! We started at Islands Brygge, went down to Vestamager, rode all the way to Vanløse, and then ended back at Islands Brygge.

  • CBCG @ SIGGRAPH 2009

    The Collectible Business Card Game (CBCG) is a game that me, Doug, and Mike started to play to pass the time at the 2008 Nordic Game Conference. The game was also a kind of design challenge: we wanted to collect as many business cards as possible, and then play a Magic: the Gathering-like game with…

  • No More Sweden 2009 (Part 1)

    Dajana, Lau, and I just got back from Malmo, where we spent a delightful weekend jamming out (both figuratively and literally) at the second annual No More Sweden. Our goal was to meet all the Swedish indie developers, and also to put in an appearance for the Copenhagen game development scene. Mission accomplished! Well, at…

  • Welcome!

    Welcome to our blog! We’re working on so many projects these days that we figured we should setup a way to broadcast updates to our friends, colleagues, and the general public. So, we’ll be using this space to blog about our games, our research, and other cool projects from Copenhagen and beyond. The content may…