Monkey See, Monkey Mime

Monkey See, Monkey Mime

(Photos by Jeriaska)

The Game:

Judged by their controller’s accelerometer, multiple players compete to mimic (mirror) a “conductor” player as best they can. Each player gets a turn to conduct. Highest total score wins. Act like a monkey, watch the conductor carefully, and be the first to mutate your avatar through the well-trodden path of human evolution – from primate to caveman to modern mime!

Our hope was to get players look at each other, rather than at the screen.

We debuted the game at our Killscreen vs. Scandinavia party at GDC 2011.

We’re still trying to figure out how best to develop/release the game. Send us your ideas!

The Team:
Game development: Patrick Jarnfelt, Sebbe Selvig, Game design: Lau Korsgaard, Graphics: Simon Nielsen, Thanks to Douglas Wilson