Grapefrukt and Petri present: Platformer Physics!

This video is so much fun that it deserved its own post.

At Nordic Game Indie Night, our friends Martin Jonasson and Petri Purho used upcoming indie game Cobalt by Oxeye Game Studio as an excuse to launch into a detailed lecture on physics in platformer games. Lau and I make a guest appearance. Enjoy!

2 Comments

Join the discussion and tell us your opinion.

February 18, 2012 at 04:02 AM

Thanks for revealing your ideas. I’d also like to state that video games have been ever evolving. Modern tools and improvements have assisted create genuine and enjoyable games. These types of entertainment games were not that sensible when the concept was first of all being experimented with. Just like other areas of electronics, video games way too have had to develop through many years. This is testimony on the fast development of video games.

Copenhagen Game Collective – Announcing the Nordic Game Indie Night Summit
May 07, 2012 at 11:05 AM

[…] last year  Martin “Grapefruit” Jonasson and Petri Purho gave a fantastic talk about platformer physics, this talk made us think about how we talk about […]

Leave a reply