He’s just released four “mini-trailers” to tease some of the new features he’s been working on. Here’s my favorite one:
I’ve been lucky enough to try the new build here at the office. The new rotation mechanic is very satisfying to play around with! It takes the core idea of the game – the fragmented viewport – and forefronts it in a way that forces the player to think about the game space in a strange new way. Ingenious stuff.
Check out the other three trailers after the jump.