Blog

Our everyday thoughts are presented here. Things we do, upcoming events or just crazy ramblings!
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  • Living Room by Recoil Performance Group

    Last week a few of us went to see Recoil performance group’s new performance: Living Room. We’ve also seen their previous performances such as Fuck You Buddy and we will continue to follow them in the future.

  • Spilbar 9000 – a talk in Aalborg – and AAAARGH!

    While everybody was at the Game Developers Conference in SF, having fun and receiving awards, we were also having fun with a talk about prototypes and experimental games. We were invited by Shareplay to give a talk about our work. The talk was titled “from protoype to production”. Shareplay is a transmedia venture interested in the development of…

  • Taking the step from Wii homebrew to an official Nintendo approved release

    The Nintendo Wii game console have for a couple of years had a very active homebrew community around it, and hobby programmers from around the world have developed hundreds of homebrew applications for the Wii: Games, media centers, DVD players, and much more. Personally I made my first Wii homebrew program almost 3 years ago…

  • Nordic Game Indie Night 2012 – Deadline extended

    Submission for Nordic Game Indie Night has been open for a month now, and already a bunch of interesting games have been submitted. Nevertheless, we know how it is to be a game developer under pressure of tight deadlines, which is why we have chosen to extend the deadline for another 7 days to Monday,…

  • Cool stuff in Copenhagen

    Last week some of us were at a couple of events that gave us the feeling that Copenhagen is a cool and thriving city in regard to indie games and interactive installations.  It also gave us renewed energy and motivation to create our own events to further expand the game culture and to have some…

  • AAAARGH! – a prototype for 4 – 300+ players

    Last week at Nordic Game Jam I created a quick and very silly prototype with the goal of creating a local massive multiplayer game that could run on any standard laptop. Here, I will discuss the game and a few previous failed prototypes that lead to the current design of the game. AAAARGH! is a loud single computer…

  • Nordic Game Indie Night 2012 – Call for Submissions

    Nordic Game Conference, in collaboration with the Copenhagen Game Collective, is pleased to announce the 3rd annual Nordic Game Indie Night showcase. The purpose of the showcase is to celebrate talented indie developers from around the Nordic region. Last year’s showcase featured a mix of well-known Nordic Indies and upcoming underground hits. The audience selected…

  • The wild rumpus #2 and Monkey See, Monkey Mime

    Tomorrow; Thursday 2nd February 2012, a – to put it in their own words – unique nights out of crazy, exuberant, social and sometimes physical gameplay is happening in East London. I, of course, am talking about the Wild Rumpus. If you are in the neighborhood, please feel free to check it out, since it is free and…

  • Nordic Game Jam Pre-Party 2012

    Wooha Nordic Game Jam is coming up really soon and we will, as always host a pre-party the day before. Why? Because you never have time to socialize during the jam. Use the pre-party to meet new people, hang out with old friends and get yourself pumped for the upcoming jam. Where and when?

  • Prototyping for Kinect

    Back in June 2010 I wrote an angry blog post about my impressions of the Kinect I got from playing some of the launch titles at E3. Go read the post, I find it quite amusing. My overall conclusion was something like this: People that defend Kinect by saying it is at least an interesting…