Author / Doug

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  • Nordic Game Conference 2011

    Man, Nordic Game Conference 2011 was a blast! We had our hands full this year. In addition to throwing our 2nd annual Nordic Game Indie Night (NGIN) party and exhibition, we also curated the brand new Indie Track this year. Indie Night was packed this year. The lecture hall was so crowded that we couldn’t…

  • Arcade Boat 2011

    Together with Illutron (formerly known as Half Machine), we’re throwing a Spring party! What: Merriment and local hand-crafted indie games Who: Us, the Copenhagen Game Collective! Where: Illutron, Alliancevej, Teglholmens Østkaj 43, Copenhagen (map here) When: Saturday, May 14, 4pm till late Why? Because the only thing better than playing videogames is playing them on…

  • NGIN 2011!

    Here are the full details for this year’s Nordic Game Indie Night (NGIN): Who: Indies from around the Nordic region! What: Developer talks, showcase of games, and party! When: Tuesday evening, May 10 Where: Luftkastellet i Slagthuset, Malmö, Sweden Doors open at 19:00h Developer talks, 19:30h-21:30h Party and exhibition at 21:30h Music by Nifflas, Digital…

  • NGIN ’11 Finalists

    Our jury has been busy looking at and playing Nordic indie games, and now we’re finally ready to announce our final lineup for this year’s Nordic Game Indie Night showcase. Without further ado, here are the finalists: 1916 – Der unbekannte Krieg, by Kriegsgraben und Stormvogel [Denmark] Cobalt, by Oxeye Game Studio [Sweden] Jesus vs…

  • Nordic Game Indie Track!

    Ricky Haggett and a certain keynote speaker, playing Monkey See, Monkey Mime at our Killscreen vs Scandinavia party. Boy, our guests have to put up with all kinds of absurdity! (Photo by Elliot Trinidad) We’re still busy making the final selections for our Nordic Game Indie Night showcase. We’re hoping to announce the final lineup…

  • On GIRP, Birds, and Abusive Game Design

    Here at the office, we’ve been obsessed with GIRP, a brilliant new online game by Bennett Foddy. And fuck! After 34 minutes of careful keyboard calisthenics, I was finally grabbing for my prize – the very last ledge – only to have the fucking bird beat me to it. Thing is, I think I might…

  • On Self-Effacing Games and Unachievements

    Right before GDC, some of my theoretical research on B.U.T.T.O.N. got published in a special issue of Game Studies (an online journal for computer games research). The name of the article is “Brutally Unfair Tactics Totally OK Now: On Self-Effacing Games and Unachievements.” You can read it here. Here’s an excerpt: It can be deeply…

  • Brutally Unfair Knytt

    To celebrate the PC release of B.U.T.T.O.N., we got together with our friend Nifflas for another silly collaboration! We’ve prepared a very special B.U.T.T.O.N.-themed mod of Nifflas’ famous indie platformer, Knytt. Check out the mod here. The official title is “Brutally Unfair Knytt,” but you can also call it “K.N.Y.T.T.”  (Knytt Needs Your Tricky Tactics).…

  • B.U.T.T.O.N. is out for PC!

    In case you missed during all the GDC madness: our silly party game B.U.T.T.O.N. is now out for PC! For a mere $3. Grab it now! There are two places you can get the PC version: 1) The game is available on Steam, here. The Steam version features a bunch of zany/satirical achievements! Already, 1.1%…

  • Nordic Game Indie Night 2011 – Deadline Extended

    Just a reminder that there’s still time to submit to Nordic Game Indie Night 2011. We’ve extended the deadline six days to Monday, March 21. See here for full info on how and what to submit. Remember, chosen game makers get a free trip to the event (in Malmö), plus a free pass and accommodation!…